Here is the idea I just pitched to Microsoft’s "ideas" internal site (Sunday, September 18, 2005). As an additional thought, with current issues in mind, this could be a way of simplifying/organizing the patent office confusion.
Please describe what your idea is.
Standardized Realistic 3D Model of Reality
Please describe how your idea will work.
Standardize a single file, maybe based at least partially in XML, which described every physical aspect of an object in real world. This could be everything from the dimensions, moving parts (including a reference to each individual part file), density, material used, real-world behavior (like a ball bouncing), etc., and leaving room in the file for future enhancements of the description and quality of the object.
Give this file a name of .##.DOB, where the ## represents a number for the level of detail in this file (to maintain file size and quality needed), and DOB meaning Dimensional OBject.
For example: SaturnVUE2005.30.DOB
Obviously, this file would represent an object describing a model of a vehicle. The 30 would representative of the fact that it is detailed to a relatively low level, maybe limited to surface area and interior, for a consumer purchase at a dealership for instance.
Have included in an upcoming version of Windows, or an add-on freely distributed, a viewer that can display this file type, in full 3D and viewable by any angle, up to maybe 50, but not edit it beyond color changing. Then sell a full program that allows editing and creating similar files at a higher level. This would be similar to a Word Document Viewer compared to MSWord itself.
Please describe how your idea will help.
People tend to collect things like stamps, books, coins, cars, etc. This would allow people to collect objects that meet their fancy without actually needing to own the real object.
This would allow for a realistic display of items for sale that are relatively hard to show. An automotive dealership selling models not on the lot, a boat design, a new style desk. Color variations could be easily shown to a prospective buyer as well. Pretty much anything an architect, engineer, designer, etc. could do on paper, but in 3D. Some dealerships might even throw in a thumb-drive with a 3D model version of the same item just purchased, as an advertising campaign.
This would be easy to allow for realistic game building as well. Take the popular game Grand Theft Auto, and recreate it by building a world area, throw in DOBs purchased from a DOB designer, pay rights to the internally marked manufacturer (who may have hired the DOB designer to create in the first place, for advertising), and populate the virtual world area with pre-described realistic physical/behaving models like the example mentioned above.
Take this concept into the future.
File sizes are bigger (as are storage and processing speeds), to include better physical details and behaviors in the real world counterparts.
A gamer can take his favorite weapons/toys/vehicles/etc from one game to almost every other game, depending on allowances designed into the game world, with no restrictions because a different company made it. (i.e. A machine gun and motorcycle from FarCry5 to Doom7 or Half-Life9).
The files are available to everyone from consumer to designer level, and allows for creating of new ideas and inventions beyond imagination. For instance, the following:
An average person comes up with an inventive idea, and uses some standard parts, creates some new pieces, and modifies some pre-existing pieces to fully design a new invention. Runs it through a realistic world physics test on his computer to verify it will work as expected. He could even send it through the internet with the internal workings locked or missing (displayable on any Windows system), to determine if anyone would have need or want of this product. He would, with a few clicks determine the cost to produce with the designed materials, and decide the price he would need from its sale. He then puts it on flash memory card, and takes it to a manufacturer with every design, testing, and material already figured before-hand. With an email or two, he could have it being produced and sold anywhere in the world, knowing it was made exactly as he had planned and tested.